Work
From generative models to GPU kernels and operating systems. Each project sets out the problem, the key decisions and the result, and which part was mine.
Probabilistic imaging
Reconstructing images, and understanding their uncertainty.Generative research2024 — 2025FinGOAT
Turning complex decisions into traceable reasoning.Multi-agent systems2025 — 2026PACC
Seeing the cost behind distributed training.Distributed computing2025 — 2026CUDA-LeNet5
Finding performance in the details of a kernel.GPU engineering2024LOS
From interrupts to processes: how a system runs.Systems engineering2024AID3
Bringing generative models into the design workflow.Creative tools2024
There is also Interactive FPGA game system, listed on the About page. Figures come from my resume and hold for each project's own setup and tests.




